Update [11/05/2019]

Today I: Was able to fix the double clicking issue after interaction. It turned out that it was actually due to the opening and closing of HUD widgets (menus, dialogue, etc.) – I had it set to “Input mode game only” but it needed to be...

Update [03/05/2019]

Today I: Continued working on the inventory system. Was able to fix the issue of additional items being added every time the main menu was opened. Can move items from the lootbox to inventory. At one point, the main menu inventory stopped diplaying items and once...

Update [26/04/2019]

Today I: After 2 days unsuccesfully working with the new interaction code, I very reluctantly decided to revert to my snapshot from Tuesday with the old code. The idea of an Interactable class seemed great but having implemented it, I was only able to interact with...

Update [25/04/2019]

Today I: Tried to get interaction working but ran into many problems Since Slime was changed an BaseInteractable/Enemy it is unable to access the Player Ref even though other items can access it. After spending 3 hours of frustrating debugging, I realised that I had...